The game is a top down 2D action game built for Android mobile devices at the Great Canadian Appathon. You control a warrior in an arena against escalating hordes of varied enemies, interspersed by epic boss fights. The blood you earn with each kill and can be used to upgrade your weapons and defenses.
Project Timeline: January 2014 (Great Canadian Appathon)
Engine: Unity 2D
Team: 4 game programming students (Assets were mostly free downloads or created by one of our team members)
Roles: Programmer, Designer, Producer
Implemented major gameplay systems such as AI, GUI systems, a horde style escalating AI spawning system, Boss special attacks and damage mechanics
Managed the build process for Android and combining components worked on by other team members